


Sundays in America: A Yearlong Road Trip
Publisher: Beacon Press | pages: 324 | 2008 | ISBN: 0807072249 | PDF | 20,3 mb
It's a fascinating project: attend 52 different churches in one year and report your first impressions. Shea, a New England novelist and former Catholic, engagingly writes of her initial visits to all kinds of churches: Shaker and Baptist, evangelical and mainline, African-American and Caucasian. Sometimes, these well-written first impressions yield intriguing analysis, as when she notes the total absence of children at the Mother Church of Christ, Scientist. But more often, the book's quick verdicts reinforce the idea that public Sunday worship is just one part of what makes a religion tick, and that it may be unfair to judge churches solely on this basis. Shea seems comfortable enough criticizing other people's intolerance
Java 2 Platform, Enterprise Edition: Platform and Component Specifications
Publisher: Pearson Education | ISBN: 0201704560 | edition 2000 | CHM | 748 pages | 12,2 mb
The Java 2 Platform, Enterprise Edition (J2EE) defines a new standard in enterprise solutions through a simplified, component-based development model. By extending the "write-once, run-anywhere benefits of the Java programming language to enterprise servers, J2EE adds the scalability, robustness, and security required for today's vital e-commerce and enterprise solutions. The Java 2 Platform, Enterprise Edition: Platform and Components Specifications defines the architecture for developing applications with J2EE.
Brain Mapping: The Methods, Second Edition (Toga, Brain Mapping)
Publisher: Academic Press; 2 edition (October 9, 2002) | ISBN: 0126930198 | Pages: 877 | PDF | 45 MB
This timely and authoritative textbook brings together a wide variety of both basic and clinical brain mapping methods. Drs. Toga and Mazziotta are recognized experts in the field and have accomplished this difficult task admirably. The finished work reflects the considerable basic science and clinical talents of the multiple contributing authors... this multiauthored book is very well written and beautifully illustrated. Generous use of color figures and excellent line diagrams complement the text. The table of contents is listed in outline form, providing a handy navigational aid
Groundbreaking Scientific Experiments, Inventions, and Discoveries of the Ancient World
Publisher: Greenwood Press 2003 | 400 Pages | ISBN: 0313313423 | PDF | 22 MB
Describes technological and scientific inventions from prehistory to the Middle Ages, covering such topics as astronomy, communications, mathematics, timekeeping, weaponry, and transportation.
Artificial Intelligence for Games
Morgan Kaufmann | June 21, 2006 | English | ISBN: 0124977820 | 896 pages | PDF | 5.3MB
Game Engine Toolset Development
Course Technology PTR | March 6, 2006 | English | ISBN: 1592009638 | 640 pages | PDF | 9MB
Strategy Game Programming With Directx 9.0
Wordware Publishing | May 25, 2003 | English | ISBN: 1556229224 | 700 pages | CHM | 11.9MB
Modeling, UV Mapping, and Texturing 3D Game Weapons
Jones & Bartlett Publishers | October 1, 2006 | English | ISBN: 1556228708 | 368 pages | PDF | 21.8MB
Physics for Game Programmers
Apress | April 20, 2005 | English | ISBN: 159059472X | 472 pages | PDF | 6.5MB
Mathematics for 3D Game Programming and Computer Graphics
Charles River Media | November 18, 2003 | English | ISBN: 1584502770 | 551 pages | PDF | 15.3MB
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