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Gnomon Workshop: Character Design Techniques Traditional to Digital Process with Keith Thompson | 3GB
English | MOV | SVQ3 1024x768 14.99fps | PCM 352.8 Kbps 22.05 Khz
In this DVD Keith Thompson reveals his process for taking a zombie creature concept from a thumbnail sketch to the finished drawing. Keith demonstrates each step, from idea development and creating the initial drawing using traditional media to scanning the drawing into the computer and then applying colored glazes in Adobe Photoshop®. Keith also explains how to maintain the essential gesture and feel of the thumbnail all the way through to the final concept art. The entire traditional media to digital process is also applied to a collection of extra views of the character. Keith explains how these alternate angles and a set of orthographic rotations are designed to help the 3D modeler.
Topics Covered:
* Thumbnail Concepts
* Gestural Sketching
* Drawing
* Shading
* Glazing
* Extra Views
* Props
* Orthographics
* Modifications
Chapters:
1. Materials
2. Thumbnail
3. Sketch
4. Detailing
5. Rear View
6. Profile
7. Musket
8. Orthographic Rotations
9. Clean Up
10. Shading
11. Highlighting
12. Glazing
13. Backing
14. Extras
15. Orthographic Rotations
16. Redrawing
17. Digital ModificationSceen:
Info:
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E-Books » Video Training → Gnomon Workshop: Character Design Techniques Traditional to Digital Process with Keith Thompson
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