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Brazil Material Fundamentals
3ds Max and Brazil Techniques with Sebatien Chort
English | AVC1 1280x800 | MP3 128 Kbps | 3.29 GB
Genre: eLearning
This DVD offers an in-depth overview of the rendering plug-in Brazil 2 for Autodesk's 3d Studio Max. In this title Sebastien covers in detail all the different materials, shaders and texture maps included with this amazing tool from Splutterfish. He also demonstrates how to create and manage materials in a simple scene in order to reproduce a photorealistic image in 3D. This DVD contains an extensive custom library which has hundreds of resources in a simple browsable interface. The library includes materials, textures, references and links to everything you need to enhance your scenes and to enable you to create new materials on your own.
Topics Covered
Working with Brazil to Achieve Great Materials
Toon Materials
Experimenting with Displacement Maps
Reproducing a Scene from a Photograph Using Simple Materials
Browsable Library Includes:
100 materials
150 tileable textures
400 reference pictures
Chapters
Introduction
General Overview of Brazil 1
General Overview of Brazil 2
General Overview of Brazil 3
Brazil Base Shaders: Synthetic Shaders
Brazil Base Shaders: Organic Shaders
Brazil Materials: Glass, Chrome, Toon and Utility
Brazil Texture Maps
Displacement Mapping
The Material Library
Brazil Tools
Still Life Practical Example
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E-Books » Video Training → Brazil Material Fundamentals
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